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	<title>Goodboy Studios</title>
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	<link>http://goodboy.se</link>
	<description>We develop apps for iphone, ipad and android.</description>
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		<title>New Patronus Gameplay</title>
		<link>http://goodboy.se/archives/189</link>
		<comments>http://goodboy.se/archives/189#comments</comments>
		<pubDate>Tue, 22 Jun 2010 07:45:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=189</guid>
		<description><![CDATA[
]]></description>
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		<title>Patronus soon to be released</title>
		<link>http://goodboy.se/archives/168</link>
		<comments>http://goodboy.se/archives/168#comments</comments>
		<pubDate>Thu, 01 Apr 2010 06:43:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=168</guid>
		<description><![CDATA[After some time of lots of contract working, we have now had the time to finish our first game for the App Store.
The game will be very easy to just pick up and play instantly and set the tone and style for our other games that we are working on. Look for Patronus in the [...]]]></description>
			<content:encoded><![CDATA[<p>After some time of lots of contract working, we have now had the time to finish our first game for the App Store.</p>
<p>The game will be very easy to just pick up and play instantly and set the tone and style for our other games that we are working on. Look for Patronus in the App Store soon.</p>
<p>After the release we will announce our next game. </p>
]]></content:encoded>
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		<title>Thoughts on iPad</title>
		<link>http://goodboy.se/archives/155</link>
		<comments>http://goodboy.se/archives/155#comments</comments>
		<pubDate>Thu, 11 Feb 2010 08:16:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=155</guid>
		<description><![CDATA[Now a few weeks after the IPAD was announced, I began to feel that the market for the iPad will be huge. The following segments, I believe strongly in:
The living room
I think that most who buy a IPAD initially will use it to surf the web on the couch. It does not take place and look good.
As [...]]]></description>
			<content:encoded><![CDATA[<p>Now a few weeks after the IPAD was announced, I began to feel that the market for the iPad will be huge. The following segments, I believe strongly in:</p>
<p><strong>The living room</strong><br />
I think that most who buy a IPAD initially will use it to surf the web on the couch. It does not take place and look good.</p>
<p><strong>As a game console</strong><br />
There are games that do not fit the iPhone due to the small size &#8211;  Strategy games for example. There is enormous potential for iPad gaming.</p>
<p><strong>At school</strong><br />
At school would iPad could mean a revolution. What if the students have all their books, notes and other material in their iPad. This segment will be huge in the long term.</p>
]]></content:encoded>
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		<title>Goodboy will develop for iPad</title>
		<link>http://goodboy.se/archives/145</link>
		<comments>http://goodboy.se/archives/145#comments</comments>
		<pubDate>Thu, 28 Jan 2010 09:39:47 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=145</guid>
		<description><![CDATA[


We have a few interesting projects that will support iPad than will be revealed shortly.




]]></description>
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<td valign="top">We have a few interesting projects that will support iPad than will be revealed shortly.</td>
<td><a href="http://goodboy.se/wordpress/wp-content/uploads/ipad_hero_20100127.jpg"><img class="alignnone size-full wp-image-146" title="ipad_hero_20100127" src="http://goodboy.se/wordpress/wp-content/uploads/ipad_hero_20100127.jpg" alt="" width="200" height="127" /></a></td>
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		<title>Article in MacWorld</title>
		<link>http://goodboy.se/archives/137</link>
		<comments>http://goodboy.se/archives/137#comments</comments>
		<pubDate>Sun, 17 Jan 2010 15:16:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=137</guid>
		<description><![CDATA[



In the latest issue of MacWorld, you can read an article about us and Patronus. Now we suddenly realized that we need to finish and publish Patronus. Fast!



]]></description>
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<td valign="top"><img title="ArticleList" src="http://goodboy.se/wordpress/wp-content/uploads/ArticleList.jpeg" alt="" width="91" height="130" /></td>
<td valign="top">In the latest issue of MacWorld, you can read an article about us and Patronus. Now we suddenly realized that we need to finish and publish Patronus. Fast!</td>
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		<title>Sneak peak of Patronus, upcoming iPhone game</title>
		<link>http://goodboy.se/archives/60</link>
		<comments>http://goodboy.se/archives/60#comments</comments>
		<pubDate>Sun, 15 Nov 2009 12:30:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[patronus]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://goodboy.se/wordpress/?p=60</guid>
		<description><![CDATA[Patronus is a &#8220;Explode &#8216;em up&#8221; with precise and awarding controls.

]]></description>
			<content:encoded><![CDATA[<p>Patronus is a &#8220;Explode &#8216;em up&#8221; with precise and awarding controls.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/CafrZqvlY-4&amp;hl=sv&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/CafrZqvlY-4&amp;hl=sv&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Cocos2d and OpenFeint</title>
		<link>http://goodboy.se/archives/114</link>
		<comments>http://goodboy.se/archives/114#comments</comments>
		<pubDate>Mon, 19 Oct 2009 10:29:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[open feint]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=114</guid>
		<description><![CDATA[We&#8217;ve lately been struggling with integrating OpenFeint with Cocos2d. Before we decided to go with OpenFeint we also tried Agon and Scoreloop. All those frameworks are not working properly when use FastDirector. The problem is that all touches is &#8220;swallowed&#8221; by Cocos2d and the other frameworks is not working properly.
To solve this you could disable [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve lately been struggling with integrating OpenFeint with Cocos2d. Before we decided to go with OpenFeint we also tried Agon and Scoreloop. All those frameworks are not working properly when use FastDirector. The problem is that all touches is &#8220;swallowed&#8221; by Cocos2d and the other frameworks is not working properly.</p>
<p>To solve this you could disable the use of fastdirector. But in ours and many others case, we need the fastdirector to keep the framerate acceptable.</p>
<p>To solve this in OpenFeint you add the following in the OpenFeintDelegate.</p>
<blockquote><p>- (void)dashboardWillAppear</p>
<p>{</p>
<p>[[Director sharedDirector] pause];<br />
<span style="background-color: #ffffff;"> [[Director sharedDirector] stopAnimation];</span></p>
<p>}</p>
<p>- (void)dashboardWillDisappear</p>
<p>{</p>
<p>[[Director sharedDirector] resume];<br />
<span style="background-color: #ffffff;"> [[Director sharedDirector] startAnimation];</span></p>
<p>}</p></blockquote>
<p>The same principle can be used in all other frameworks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>New rules on the App Store</title>
		<link>http://goodboy.se/archives/108</link>
		<comments>http://goodboy.se/archives/108#comments</comments>
		<pubDate>Sat, 17 Oct 2009 07:21:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://goodboy.se/?p=108</guid>
		<description><![CDATA[Apple just sent out an e-mail to  iPhone developers, informing that in app purchases now also is available to free Apps. This will clearly affect the store in big ways. My initial reacting is that it&#8217;s a good thing.
Wonder what will happen to the top lists for paid and free Apps.
]]></description>
			<content:encoded><![CDATA[<p>Apple just sent out an e-mail to  iPhone developers, informing that in app purchases now also is available to free Apps. This will clearly affect the store in big ways. My initial reacting is that it&#8217;s a good thing.</p>
<p>Wonder what will happen to the top lists for paid and free Apps.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>First meeting with iphonedev.se</title>
		<link>http://goodboy.se/archives/44</link>
		<comments>http://goodboy.se/archives/44#comments</comments>
		<pubDate>Fri, 02 Oct 2009 11:10:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[patronus]]></category>
		<category><![CDATA[iphonedev]]></category>

		<guid isPermaLink="false">http://goodboy.se/wordpress/?p=44</guid>
		<description><![CDATA[Last night we attended the first iphonedev.se meet-up. We presented our game Patronus and had a good time. For thoose of you who are interested we recorded two minutes of gameplay for you to enjoy.
Thanks everyone for a great evening!
Here&#8217;s an article about the meeting (in swedish)
]]></description>
			<content:encoded><![CDATA[<p>Last night we attended the first iphonedev.se meet-up. We presented our game Patronus and had a good time. For thoose of you who are interested we recorded two minutes of gameplay for you to enjoy.</p>
<p>Thanks everyone for a great evening!</p>
<p><a href="http://iphone24.se/svenska-iphoneutvecklare-pa-premiartraff/" target="_blank">Here&#8217;s an article about the meeting (in swedish)</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Featured project: Patronus</title>
		<link>http://goodboy.se/archives/28</link>
		<comments>http://goodboy.se/archives/28#comments</comments>
		<pubDate>Thu, 03 Sep 2009 15:52:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[patronus]]></category>

		<guid isPermaLink="false">http://goodboy.se/wordpress/?p=28</guid>
		<description><![CDATA[This a preview of our iPhone game coming soon. It&#8217;s called Patronus and is an Explode &#8216;Em Up! You steer your ship by tilting the iPhone. Collect purple stuff to grow explotion radius. You tap to trigger the explosion.
The game will feature both online leaderboards and trophies.
Expect more information soon!
]]></description>
			<content:encoded><![CDATA[<p>This a preview of our iPhone game coming soon. It&#8217;s called Patronus and is an Explode &#8216;Em Up! You steer your ship by tilting the iPhone. Collect purple stuff to grow explotion radius. You tap to trigger the explosion.</p>
<p>The game will feature both online leaderboards and trophies.</p>
<p>Expect more information soon!</p>
]]></content:encoded>
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